The Freeville Update Patch is drawing near and includes all new, unique features that we have not had in the past. With this patch we will be updating the server to version 1.13.2, and making the Free world accessible. Below I will be explaining the new features and how they're intended to work, but note that features may be tweaked and finely tuned in the upcoming days. Guilds Once you become Free, you can create and join a guild. There is currently no cost to create or join, however you must be in a guild to use land protection blocks. Most of the guild options are presented in a GUI, minimizing the amount of commands you will need to remember. To create a guild, use /g create <tag> <name> To speak in your guild chat, use /. before each message Using /g will bring up the guild GUI The war option in the guild GUI is currently disabled and more information about this feature will be released in the future. Until then, we will not be answering questions about this feature or the ETA. Land Protection You will be able to protect your land and the items within it. However, land protection is going to be very limited and comes at a high cost. You also must be in a guild to purchase and use your land protection blocks. Guild Rooms - Diamond Block - $300k to purchase 75% of cost is refunded when broken Protects 2475 blocks Non-premium players can purchase one block Premium members can purchase one additional block, for a total of two blocks Guild Farm - Jack-o-Lantern - $100k to purchase No refund when broken Protects 1083 blocks, shape can not be modified, it places in a square Limit is one per guild, place-able only by the guild owner Can only be placed inside Guild Room protection blocks More blocks will be added in the future but will also have specific uses. Farming Farming in the Free world will be much different than you are used to. It is now more difficult and risky to grow your precious crops, as they no longer grow in the wild. Instead, you now need to purchase a block called the Illegal Farming Block. The difference between this block and the others is that no blocks inside the Illegal Farming Block are protected. It is simply there to allow your crops to grow. Illegal Farming Block - Pumpkin - $15k to purchase No refund when broken Covers 1083 blocks, allowing for crop growth, shape can not be modified Non-premium players can purchase two blocks Premium players can purchase one additional block, for a total of three blocks All crops must be under direct sunlight to grow, with the exception of glass Crops now have specific biomes in which they flourish, and when planted outside of their preferred biome will not grow. Even when planted in the correct biome, your crop has a slight chance to fail on growth percentage. Cocoa Beans | Jungle Infamy System With farms outside of guilds now being unprotected, there is the added risk of other players stealing from your farm. However, anyone who steals crops from another person's farm will receive Infamy Points for each crop broken. When a player reaches a certain threshold of Infamy Points, they will become a wanted criminal. When caught, the criminal will be returned to the Prison with their time spent dependent on their crimes. (In order to be caught you must be killed by another player) note: you WILL return to the main prison and need to work your way back out to Free, including ranking up. The only way to reduce your Infamy points is by going on duty and guarding the Prison population. Once you reach 1800 Infamy Points, however, you will you no longer be able to guard and the only way to reduce your Infamy Points is getting caught and serving your time. these values are tentative and are subject to change Prison Guards We will no longer be taking applications or hiring for the guard position. Guards will solely come from Free players who choose to guard the Prison. Free players will be rewarded money for every contraband item they confiscate, and if they have accumulated Infamy Points, points will be deducted as well. In order to prevent this feature from being abused, we have decided to charge prisoners $50 when they hand over contraband, rewarding the guard $45 for confiscating it. The prisoner will also gain one Infamy Point when the guards Infamy is reduced by one. Please make sure to read this thread thoroughly before asking questions. If after you still have them, feel free to ask me at any time and I will do my best to clarify. Once again, everything in this thread is subject to changes or minor tweaks. We look forward to your feedback and hope you enjoy this update!